
Notably, though two of these trailers are in lower resolution, the "Game Trailer" here is actually a higher resolution than the "Making Of" CD's version. "Game Trailer" contains copies of the same three trailers as the "Making Of" CD. "Creator Biographies" contains biographies of two Ubisoft employees and four Presto employees, and "Headshots and Team Photo" has a collection of photos of Presto employees. "Myst Product Line Overview" contains two formats of the same file: a timeline of the current Myst media that existed at the time, with very small summaries of the first two Myst games as well as the three novels. The root folder mostly contains files such as the manual and some quick reference material to aid members of the press in writing articles, and a folder called "Logos" contains print-ready logos for Presto, Ubisoft, and several variants of Myst III's logo (along with a document outlining some guidelines for utilizing the logo). There is a wide range of content on this disk. This disk also contains a copy of the desktop themes from the "Making Of" CD, also with small differences, which is discussed later.

My theory is that these press kits were mailed out in preparation of the EU release (7 September 2001) or the Xbox/Playstation 2 ports (22 September 2002). However, it's not likely that this particular configuration of disks was used at E3 2001 itself. Therefore, I believe that this disk contains the files that were handed out at E3 2001.


This kit contains 4 notable pieces of media: Namely a hand-built desktop computer small enough to fit inside the book, and a 5-inch LED touchscreen with a display of 640 x 480 pixels.This is a press kit for Myst III, intended to be given to journalists in order to help them write articles about Myst III. He then effectively destroyed it in order to fit it with the components needed to bring the linking book to life. This Myst linking book, created by dedicated fan Mike Ando, goes a step further.Īndo first sourced a 135-year-old copy of Harper’s New Monthly Magazine, the book which brothers Rand and Robyn Miller modeled the original linking book on. There have been previous attempts at creating a replica of the linking books from Myst, but they have invariably been used for display purposes, with a rolling trailer merely repeating on the screen. Not "working" in the sense that it can transport the reader to other ages, but working in the sense that the Cyan games can be played using this real-life version of the linking book. Linking books play an integral part in Myst and its sequels, and now a working replica of one has been created. In Myst, the successful graphic adventure video game released by Cyan back in 1993, linking books are written by the D'Ni people using a process known simply as "the Art." The purpose of these linking books is to transport people to other worlds known to the D'Ni as Ages.
